From 2d6c94e70eadebfff244a7e7d653ea76704daab2 Mon Sep 17 00:00:00 2001 From: Jason Felds Date: Mon, 27 Jun 2011 13:26:32 -0400 Subject: [PATCH] Revert parts of RandomVanish code. It was never the logic that was busted. Just the noteskins. --- src/Player.cpp | 4 ---- 1 file changed, 4 deletions(-) diff --git a/src/Player.cpp b/src/Player.cpp index 0daaf083e7..b9f3c82d11 100644 --- a/src/Player.cpp +++ b/src/Player.cpp @@ -2975,10 +2975,6 @@ void Player::RandomizeNotes( int iNoteRow ) const int iSwapWith = RandomInt( iNumOfTracks ); - // Make sure we're not swapping with ourselves. - if( t == iSwapWith ) - continue; - // Make sure this is empty. if( m_NoteData.FindTapNote(iSwapWith, iNewNoteRow) != m_NoteData.end(iSwapWith) ) continue;