Fixed preferred difficulty on select music screen and fixed transforms for TurnTypes

This commit is contained in:
Chris Danford
2002-08-01 20:30:40 +00:00
parent 4c12a0921b
commit 2d4eb7baff
16 changed files with 248 additions and 211 deletions
+2
View File
@@ -1198,6 +1198,8 @@ void ScreenGameplay::HandleScreenMessage( const ScreenMessage SM )
this->SendScreenMessage( SM_GoToScreenAfterBack, 0 );
else if( GAMESTATE->IsExtraStage() || GAMESTATE->IsExtraStage2() )
SCREENMAN->SetNewScreen( new ScreenEvaluation(true) );
else if( GAMESTATE->m_PlayMode == PLAY_MODE_ONI || GAMESTATE->m_PlayMode == PLAY_MODE_ENDLESS )
SCREENMAN->SetNewScreen( new ScreenEvaluation(false) );
else
SCREENMAN->SetNewScreen( new ScreenGameOver );
break;