From 2d4eb7baff0a7478277adcfc29fc113776b7ec8c Mon Sep 17 00:00:00 2001 From: Chris Danford Date: Thu, 1 Aug 2002 20:30:40 +0000 Subject: [PATCH] Fixed preferred difficulty on select music screen and fixed transforms for TurnTypes --- stepmania/src/BannerWithFrame.cpp | 16 +++ stepmania/src/BannerWithFrame.h | 3 + stepmania/src/Course.cpp | 11 +- stepmania/src/GameDef.cpp | 6 +- stepmania/src/LifeMeterBattery.cpp | 3 +- stepmania/src/MusicWheel.cpp | 38 +++--- stepmania/src/NoteData.cpp | 187 +++++++++++---------------- stepmania/src/ScoreDisplayNormal.cpp | 8 +- stepmania/src/ScreenEdit.cpp | 134 ++++++++++--------- stepmania/src/ScreenEdit.h | 4 +- stepmania/src/ScreenEvaluation.cpp | 20 ++- stepmania/src/ScreenEvaluation.h | 1 + stepmania/src/ScreenGameplay.cpp | 2 + stepmania/src/ScreenMusicScroll.cpp | 16 ++- stepmania/src/ScreenSongOptions.cpp | 8 +- stepmania/src/SongOptions.h | 2 +- 16 files changed, 248 insertions(+), 211 deletions(-) diff --git a/stepmania/src/BannerWithFrame.cpp b/stepmania/src/BannerWithFrame.cpp index 37a0e8b6c7..eb5e07083e 100644 --- a/stepmania/src/BannerWithFrame.cpp +++ b/stepmania/src/BannerWithFrame.cpp @@ -25,6 +25,22 @@ BannerWithFrame::BannerWithFrame() this->AddSubActor( &m_Banner ); this->AddSubActor( &m_sprBannerFrame ); + for( int p=0; pAddSubActor( &m_Icon[p] ); + } +} + +void BannerWithFrame::LoadFromSongAndNotes( Song* pSong, Notes* pNotes[NUM_PLAYERS] ) +{ + LoadFromSong( pSong ); + + for( int p=0; p