add new files
This commit is contained in:
@@ -57,7 +57,7 @@ LINK32=link.exe
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# SUBTRACT LINK32 /verbose /pdb:none
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# SUBTRACT LINK32 /verbose /pdb:none
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# Begin Special Build Tool
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# Begin Special Build Tool
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IntDir=.\../Release6
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IntDir=.\../Release6
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TargetDir=\Stepmania\stepmania
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TargetDir=\temp\stepmania
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TargetName=StepMania
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TargetName=StepMania
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SOURCE="$(InputPath)"
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SOURCE="$(InputPath)"
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PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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@@ -92,7 +92,7 @@ LINK32=link.exe
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# SUBTRACT LINK32 /verbose /profile /pdb:none /incremental:no /nodefaultlib
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# SUBTRACT LINK32 /verbose /profile /pdb:none /incremental:no /nodefaultlib
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# Begin Special Build Tool
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# Begin Special Build Tool
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IntDir=.\../Debug6
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IntDir=.\../Debug6
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TargetDir=\Stepmania\stepmania
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TargetDir=\temp\stepmania
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TargetName=StepMania-debug
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TargetName=StepMania-debug
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SOURCE="$(InputPath)"
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SOURCE="$(InputPath)"
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PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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@@ -113,6 +113,30 @@ PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania
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# PROP Default_Filter ""
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# PROP Default_Filter ""
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# Begin Source File
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# Begin Source File
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SOURCE=.\RageSound.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\RageSound.h
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# End Source File
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# Begin Source File
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SOURCE=.\RageSoundManager.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\RageSoundManager.h
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# End Source File
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# Begin Source File
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SOURCE=.\RageThreads.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\RageThreads.h
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# End Source File
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# Begin Source File
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SOURCE=.\SDL_dither.cpp
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SOURCE=.\SDL_dither.cpp
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# End Source File
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# End Source File
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# Begin Source File
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# Begin Source File
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@@ -557,6 +581,38 @@ SOURCE=.\arch\LoadingWindow\LoadingWindow_Win32.cpp
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SOURCE=.\arch\LoadingWindow\LoadingWindow_Win32.h
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SOURCE=.\arch\LoadingWindow\LoadingWindow_Win32.h
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# End Source File
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# End Source File
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# End Group
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# End Group
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# Begin Group "Sound"
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# PROP Default_Filter ""
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# Begin Source File
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SOURCE=.\arch\Sound\DSoundHelpers.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\arch\Sound\DSoundHelpers.h
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# End Source File
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# Begin Source File
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SOURCE=.\arch\Sound\RageSoundDriver.h
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# End Source File
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# Begin Source File
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SOURCE=.\arch\Sound\RageSoundDriver_DSound.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\arch\Sound\RageSoundDriver_DSound.h
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# End Source File
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# Begin Source File
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SOURCE=.\arch\Sound\RageSoundDriver_DSound_Software.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\arch\Sound\RageSoundDriver_DSound_Software.h
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# End Source File
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# End Group
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# Begin Source File
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# Begin Source File
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SOURCE=.\resource.h
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SOURCE=.\resource.h
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@@ -624,6 +624,31 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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RelativePath="arch\LoadingWindow\LoadingWindow_Win32.h">
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RelativePath="arch\LoadingWindow\LoadingWindow_Win32.h">
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</File>
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</File>
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</Filter>
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</Filter>
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<Filter
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Name="Sound"
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Filter="">
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<File
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RelativePath="arch\Sound\DSoundHelpers.cpp">
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</File>
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<File
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RelativePath="arch\Sound\DSoundHelpers.h">
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</File>
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<File
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RelativePath="arch\Sound\RageSoundDriver.h">
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</File>
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<File
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RelativePath="arch\Sound\RageSoundDriver_DSound.cpp">
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</File>
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<File
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RelativePath="arch\Sound\RageSoundDriver_DSound.h">
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</File>
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<File
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RelativePath="arch\Sound\RageSoundDriver_DSound_Software.cpp">
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</File>
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<File
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RelativePath="arch\Sound\RageSoundDriver_DSound_Software.h">
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</File>
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</Filter>
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</Filter>
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</Filter>
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<Filter
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<Filter
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Name="Transitions"
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Name="Transitions"
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@@ -764,6 +789,12 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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<File
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<File
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RelativePath="MenuTimer.h">
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RelativePath="MenuTimer.h">
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</File>
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</File>
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<File
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RelativePath="MusicBannerWheel.cpp">
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</File>
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<File
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RelativePath="MusicBannerWheel.h">
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</File>
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<File
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<File
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RelativePath="MusicList.cpp">
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RelativePath="MusicList.cpp">
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</File>
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</File>
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@@ -1075,12 +1106,24 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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<File
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<File
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RelativePath="RageNetworkServer.h">
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RelativePath="RageNetworkServer.h">
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</File>
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</File>
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<File
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RelativePath="RageSound.cpp">
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</File>
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<File
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RelativePath="RageSound.h">
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</File>
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<File
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<File
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RelativePath=".\RageSoundBass.cpp">
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RelativePath=".\RageSoundBass.cpp">
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</File>
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</File>
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<File
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<File
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RelativePath=".\RageSoundBass.h">
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RelativePath=".\RageSoundBass.h">
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</File>
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</File>
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<File
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RelativePath="RageSoundManager.cpp">
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</File>
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<File
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RelativePath="RageSoundManager.h">
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</File>
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<File
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<File
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RelativePath=".\RageSoundSample.cpp">
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RelativePath=".\RageSoundSample.cpp">
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</File>
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</File>
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@@ -1105,6 +1148,12 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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<File
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<File
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RelativePath=".\RageTextureManager.h">
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RelativePath=".\RageTextureManager.h">
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</File>
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</File>
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<File
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RelativePath="RageThreads.cpp">
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</File>
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<File
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RelativePath="RageThreads.h">
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</File>
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<File
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<File
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RelativePath="RageTimer.cpp">
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RelativePath="RageTimer.cpp">
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</File>
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</File>
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