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@@ -2892,7 +2892,7 @@ MenuButton GameManager::GetMenuButtonSecondaryFunction( const Game *pGame, GameB
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FOREACH_GameController(gc)
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{
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int iCol = pStyle->GameInputToColumn( GameInput(gc,gb) );
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if( iCol != Column_INVALID )
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if( iCol != Column_Invalid )
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bUsedInGameplay = true;
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}
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}
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@@ -2901,12 +2901,12 @@ MenuButton GameManager::GetMenuButtonSecondaryFunction( const Game *pGame, GameB
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FOREACH_MenuButton(m)
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{
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if( !bUsedInGameplay && pGame->m_InputScheme.m_DedicatedMenuButton[m] == gb )
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return MenuButton_INVALID;
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return MenuButton_Invalid;
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else if( bUsedInGameplay && pGame->m_InputScheme.m_SecondaryMenuButton[m] == gb )
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return m;
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}
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return MenuButton_INVALID; // only used in gameplay
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return MenuButton_Invalid; // only used in gameplay
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}
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