Fix compile.
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@@ -450,7 +450,7 @@ class DebugLineAutoplay : public IDebugLine
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virtual RString GetDescription() { return AUTO_PLAY.GetValue(); }
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virtual RString GetValue()
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{
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switch( GamePreferences::m_AutoPlay )
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switch( GamePreferences::m_AutoPlay.Get() )
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{
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case PC_HUMAN: return OFF.GetValue(); break;
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case PC_AUTOPLAY: return ON.GetValue(); break;
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