remove unused parameter

This commit is contained in:
Glenn Maynard
2004-06-01 08:15:53 +00:00
parent 2157063d4e
commit 2a808602e0
3 changed files with 5 additions and 5 deletions
+2 -2
View File
@@ -26,13 +26,13 @@ GhostArrow::GhostArrow()
}
}
void GhostArrow::Load( CString sNoteSkin, CString sButton, CString sElement, bool bLoadJustOne )
void GhostArrow::Load( CString sNoteSkin, CString sButton, CString sElement )
{
for( int i=0; i<NUM_TAP_NOTE_SCORES; i++ )
{
CString sJudge = TapNoteScoreToString( (TapNoteScore)i );
CString sFullElement = bLoadJustOne ? sElement : sElement + " " + sJudge;
CString sFullElement = sElement + " " + sJudge;
// HACK: for backward noteskin compatibility
CString sPath = NOTESKIN->GetPathToFromNoteSkinAndButton(sNoteSkin, sButton, sFullElement, true); // optional
+1 -1
View File
@@ -22,7 +22,7 @@ class GhostArrow : public ActorFrame
public:
GhostArrow();
void Load( CString sNoteSkin, CString sButton, CString sFile, bool bLoadJustOne );
void Load( CString sNoteSkin, CString sButton, CString sFile );
virtual void Init( PlayerNumber pn );
virtual void Update( float fDeltaTime );
+2 -2
View File
@@ -50,8 +50,8 @@ void GhostArrowRow::Load( PlayerNumber pn, CString NoteSkin, float fYReverseOffs
m_GhostBright[c].Init( pn );
//m_HoldGhost[c].Init( pn );
m_GhostDim[c].Load( NoteSkin, Button, "tap explosion dim", false);
m_GhostBright[c].Load( NoteSkin, Button, "tap explosion bright", false );
m_GhostDim[c].Load( NoteSkin, Button, "tap explosion dim" );
m_GhostBright[c].Load( NoteSkin, Button, "tap explosion bright" );
m_HoldGhost[c].Load( NoteSkin, Button, "hold explosion" );
}
}