Move to BeginScreen().

This commit is contained in:
Steve Checkoway
2006-08-08 04:01:55 +00:00
parent 1919ef7cc9
commit 29b9ca1187
+2 -2
View File
@@ -76,7 +76,6 @@ void ScreenSelectMusic::Init()
ALIGN_MUSIC_BEATS.Load( m_sName, "AlignMusicBeat" );
CODES.Load( m_sName, "Codes" );
MUSIC_WHEEL_TYPE.Load( m_sName, "MusicWheelType" );
OPTIONS_MENU_AVAILABLE.Load( m_sName, "OptionsMenuAvailable" );
SELECT_MENU_AVAILABLE.Load( m_sName, "SelectMenuAvailable" );
MODE_MENU_AVAILABLE.Load( m_sName, "ModeMenuAvailable" );
@@ -288,7 +287,8 @@ void ScreenSelectMusic::Init()
void ScreenSelectMusic::BeginScreen()
{
ScreenWithMenuElements::BeginScreen();
OPTIONS_MENU_AVAILABLE.Load( m_sName, "OptionsMenuAvailable" );
// Set up extra stage mods.
if( GAMESTATE->IsAnExtraStage() )
{