remove unused parameter
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@@ -167,7 +167,7 @@ void InputFilter::Update( float fDeltaTime )
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{
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{
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RageTimer now;
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RageTimer now;
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INPUTMAN->Update( fDeltaTime );
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INPUTMAN->Update();
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/* Make sure that nothing gets inserted while we do this, to prevent
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/* Make sure that nothing gets inserted while we do this, to prevent
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* things like "key pressed, key release, key repeat". */
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* things like "key pressed, key release, key repeat". */
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@@ -38,7 +38,7 @@ void RageInput::LoadDrivers()
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LOG->Warn( "No input devices were loaded." );
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LOG->Warn( "No input devices were loaded." );
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}
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}
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void RageInput::Update( float fDeltaTime )
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void RageInput::Update()
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{
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{
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/* Update optional devices. */
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/* Update optional devices. */
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for( unsigned i = 0; i < m_pDevices.size(); ++i )
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for( unsigned i = 0; i < m_pDevices.size(); ++i )
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@@ -15,7 +15,7 @@ public:
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~RageInput();
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~RageInput();
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void LoadDrivers();
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void LoadDrivers();
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void Update( float fDeltaTime );
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void Update();
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bool DevicesChanged();
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bool DevicesChanged();
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void GetDevicesAndDescriptions( vector<InputDevice>& vDevicesOut, vector<CString>& vsDescriptionsOut );
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void GetDevicesAndDescriptions( vector<InputDevice>& vDevicesOut, vector<CString>& vsDescriptionsOut );
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void WindowReset();
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void WindowReset();
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