fallback changes from midi
This commit is contained in:
@@ -38,7 +38,7 @@ Branch = {
|
|||||||
if GAMESTATE:GetCoinMode() == 'CoinMode_Home' then
|
if GAMESTATE:GetCoinMode() == 'CoinMode_Home' then
|
||||||
return Branch.TitleMenu()
|
return Branch.TitleMenu()
|
||||||
else
|
else
|
||||||
return "ScreenTitle"
|
return "ScreenLogo"
|
||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
TitleMenu = function()
|
TitleMenu = function()
|
||||||
|
|||||||
@@ -201,6 +201,9 @@ HoldNotes="Right,Left,Down,Up"
|
|||||||
Mines=""
|
Mines=""
|
||||||
Dark=""
|
Dark=""
|
||||||
CancelAll="Left,Right,Left,Right,Left,Right,Left,Right"
|
CancelAll="Left,Right,Left,Right,Left,Right,Left,Right"
|
||||||
|
NextGroup="MenuUp,MenuRight,MenuRight"
|
||||||
|
PrevGroup="MenuUp,MenuDown,MenuUp,MenuDown"
|
||||||
|
CloseCurrentFolder="MenuUp-MenuDown"
|
||||||
# Codes on the title screen.
|
# Codes on the title screen.
|
||||||
NextTheme=""
|
NextTheme=""
|
||||||
NextTheme2=""
|
NextTheme2=""
|
||||||
@@ -211,8 +214,6 @@ NextAnnouncer2=""
|
|||||||
# NextAnnouncer="Left,Left,Right,Right,Left,Left,Right,Right"
|
# NextAnnouncer="Left,Left,Right,Right,Left,Left,Right,Right"
|
||||||
# NextAnnouncer2="MenuLeft,MenuLeft,MenuRight,MenuRight,MenuLeft,MenuLeft,MenuRight,MenuRight"
|
# NextAnnouncer2="MenuLeft,MenuLeft,MenuRight,MenuRight,MenuLeft,MenuLeft,MenuRight,MenuRight"
|
||||||
# Various.
|
# Various.
|
||||||
NextGroup="MenuUp,MenuRight,MenuRight"
|
|
||||||
PrevGroup="MenuUp,MenuDown,MenuUp,MenuDown"
|
|
||||||
Hidden=""
|
Hidden=""
|
||||||
RandomVanish=""
|
RandomVanish=""
|
||||||
SaveScreenshot1="MenuLeft-MenuRight"
|
SaveScreenshot1="MenuLeft-MenuRight"
|
||||||
@@ -3705,7 +3706,7 @@ UserOnCommand=
|
|||||||
UserOffCommand=
|
UserOffCommand=
|
||||||
|
|
||||||
# Arcade
|
# Arcade
|
||||||
[ScreenTitle]
|
[ScreenLogo]
|
||||||
Fallback="ScreenAttract"
|
Fallback="ScreenAttract"
|
||||||
#
|
#
|
||||||
PrevScreen=Branch.Init()
|
PrevScreen=Branch.Init()
|
||||||
|
|||||||
Reference in New Issue
Block a user