diff --git a/Themes/_fallback/Scripts/02 Branches.lua b/Themes/_fallback/Scripts/02 Branches.lua index 55ee6e2d09..af4e7f1117 100644 --- a/Themes/_fallback/Scripts/02 Branches.lua +++ b/Themes/_fallback/Scripts/02 Branches.lua @@ -38,7 +38,7 @@ Branch = { if GAMESTATE:GetCoinMode() == 'CoinMode_Home' then return Branch.TitleMenu() else - return "ScreenTitle" + return "ScreenLogo" end end, TitleMenu = function() diff --git a/Themes/_fallback/metrics.ini b/Themes/_fallback/metrics.ini index 9d300dd87f..4eb06c582f 100644 --- a/Themes/_fallback/metrics.ini +++ b/Themes/_fallback/metrics.ini @@ -201,6 +201,9 @@ HoldNotes="Right,Left,Down,Up" Mines="" Dark="" CancelAll="Left,Right,Left,Right,Left,Right,Left,Right" +NextGroup="MenuUp,MenuRight,MenuRight" +PrevGroup="MenuUp,MenuDown,MenuUp,MenuDown" +CloseCurrentFolder="MenuUp-MenuDown" # Codes on the title screen. NextTheme="" NextTheme2="" @@ -211,8 +214,6 @@ NextAnnouncer2="" # NextAnnouncer="Left,Left,Right,Right,Left,Left,Right,Right" # NextAnnouncer2="MenuLeft,MenuLeft,MenuRight,MenuRight,MenuLeft,MenuLeft,MenuRight,MenuRight" # Various. -NextGroup="MenuUp,MenuRight,MenuRight" -PrevGroup="MenuUp,MenuDown,MenuUp,MenuDown" Hidden="" RandomVanish="" SaveScreenshot1="MenuLeft-MenuRight" @@ -3705,7 +3706,7 @@ UserOnCommand= UserOffCommand= # Arcade -[ScreenTitle] +[ScreenLogo] Fallback="ScreenAttract" # PrevScreen=Branch.Init()