remove files that I'll never get working.

This commit is contained in:
Steve Checkoway
2004-02-17 10:55:06 +00:00
parent e8309fa583
commit 28b9e757cf
2 changed files with 0 additions and 301 deletions
@@ -1,272 +0,0 @@
/*
* RageSoundDriver_QT.cpp
* stepmania
*
* Created by Steve Checkoway on Mon Jun 23 2003.
* Copyright (c) 2003 Steve Checkoway. All rights reserved.
*
*/
#include "global.h"
#include "RageSoundDriver_QT.h"
#include "RageSoundManager.h"
#include "RageSound.h"
#include "RageLog.h"
#include "RageThreads.h"
#include <QuickTime/QuickTime.h>
#include <queue>
#include <vector>
#include <pthread.h>
#include <sys/types.h>
const unsigned numchannels = 2;
const unsigned samplesize = 2 * numchannels;
const unsigned samples = 2048;
const long halfsamples = long(samples / 2);
const long twicesamples = long(samples * 2);
const unsigned freq = 44100;
const unsigned buffersize = samples * samplesize;
const unsigned initialSounds = 10;
#define TEST_ERR(err, func) \
CHECKPOINT; \
if (__builtin_expect(err, noErr)) \
RageException::Throw(#func " failed with error: %d at %s:%d", err, __FILE__, __LINE__)
typedef struct soundInfo
{
RageSoundBase *snd;
long stopPos;
bool stopping;
soundInfo() { snd=NULL; stopPos=0; stopping=false; }
void DisposeSampleReferences(Media media, short index);
} *soundInfoPtr;
static short dataRefIndices[4];
static SoundDescriptionHandle sndDescHdl;
void DisposeSampleReferences(Media media, short index)
{
LockMutex L(SOUNDMAN->lock);
ASSERT(index <= 2 && index >= 0);
if (!dataRefIndices[index])
return;
Handle dataRef;
OSType dataRefType;
long dataRefAttributes;
OSErr err = GetMediaDataRef(media, dataRefIndices[index], &dataRef, &dataRefType, &dataRefAttributes);
TEST_ERR(err, GetMediaDataRef);
ASSERT(dataRefType == HandleDataHandlerSubType);
ASSERT(!(dataRefAttributes & dataRefWasNotResolved));
HLock(dataRef);
Handle sndHdl;
memcpy(&sndHdl, *dataRef, sizeof(Handle));
DisposeHandle(sndHdl);
HUnlock(dataRef);
DisposeHandle(dataRef);
dataRefIndices[index] = 0;
}
static vector<soundInfoPtr> sounds;
static long lastPos;
static Movie movie;
static Track track;
static void CallBack(QTCallBack cb, long refCon)
{
#pragma unused(refCon)
LockMutex L(SOUNDMAN->lock);
static SoundMixBuffer mix;
char buffer[buffersize];
bzero(buffer, buffersize);
for (unsigned i=0; i<sounds.size(); ++i)
{
if (sounds[i]->stopping)
continue;
unsigned got = sounds[i]->snd->GetPCM(buffer, buffersize, lastPos);
mix.write((SInt16 *)buffer, got / 2);
if (got < buffersize)
{
sounds[i]->stopping = true;
sounds[i]->stopPos = lastPos + got / samplesize;
}
}
lastPos += samples;
mix.read((SInt16 *)buffer);
Handle sndHdl;
PtrToHand(buffer, &sndHdl, buffersize);
OSErr err = MemError();
TEST_ERR(err, PtrToHand);
Handle dataRef;
PtrToHand(&sndHdl, &dataRef, sizeof(Handle));
err = MemError();
TEST_ERR(err, PtrToHand);
Media media = GetTrackMedia(track);
if (media)
{
short index;
err = AddMediaDataRef(media, &index, dataRef, HandleDataHandlerSubType);
TEST_ERR(err, AddMediaDataRef);
ASSERT(index);
dataRefIndices[dataRefIndices[3] % 3] = index;
}
else
{
media = NewTrackMedia(track, SoundMediaType, freq, dataRef, HandleDataHandlerSubType);
err = GetMoviesError();
TEST_ERR(err, NewTrackMedia);
dataRefIndices[0] = 1;
}
CHECKPOINT;
TimeValue tv;
BeginMediaEdits(media);
AddMediaSample(media, sndHdl, 0, samples, 1, SampleDescriptionHandle(sndDescHdl), samples, 0, &tv);
EndMediaEdits(media);
err = GetMoviesError();
TEST_ERR(err, AddMediaSample);
err = InsertMediaIntoTrack(track, -1, tv, samples, 1L<<16);
TEST_ERR(err, InsertMediaIntoTrack);
if (++dataRefIndices[3] >= 3)
{
SetMovieActiveSegment(movie, (dataRefIndices[3] - 2) * samples, twicesamples);
DisposeSampleReferences(media, dataRefIndices[3] % 3);
}
CHECKPOINT;
long timeToCall;
if (!cb)
{
LOG->Trace("Start the movie");
GoToBeginningOfMovie(movie);
StartMovie(movie);
err = GetMoviesError();
TEST_ERR(err, StartMovie);
cb = NewCallBack(GetMovieTimeBase(movie), callBackAtTime);
timeToCall = halfsamples;
}
else
timeToCall = lastPos - halfsamples;
CallMeWhen(cb, CallBack, 0, triggerTimeFwd, timeToCall, freq);
}
RageSound_QT::RageSound_QT()
{
#if 1
RageException::ThrowNonfatal("Class not finished.");
#endif
lastPos = 0;
bzero(dataRefIndices, 8);
movie = NewMovie(newMovieActive);
OSErr err = GetMoviesError();
TEST_ERR(err, NewMovie);
SetMovieTimeScale(movie, freq);
err = GetMoviesError();
TEST_ERR(err, SetMovieTimeScale);
SetMovieVolume(movie, kFullVolume);
track = NewMovieTrack(movie, 0, 0, kFullVolume);
err = GetMoviesError();
TEST_ERR(err, NewMovieTrack);
sndDescHdl = (SoundDescriptionHandle)NewHandleClear(sizeof(SoundDescription));
HLock(Handle(sndDescHdl));
err = MemError();
TEST_ERR(err, HLock);
SoundDescriptionPtr sndDescPtr = *sndDescHdl;
sndDescPtr->descSize = sizeof(SoundDescription);
sndDescPtr->dataFormat = k16BitBigEndianFormat;
sndDescPtr->numChannels = numchannels;
sndDescPtr->sampleSize = samplesize * 8 / numchannels;
sndDescPtr->sampleRate = freq << 16;
HUnlock(Handle(sndDescHdl));
err = MemError();
TEST_ERR(err, HUnlock);
/* Start the Movie */
CallBack(NULL, 0);
}
RageSound_QT::~RageSound_QT()
{
LockMutex L(SOUNDMAN->lock);
while (!sounds.empty())
{
soundInfoPtr s = sounds.back();
s->snd->StopPlaying();
sounds.pop_back();
}
StopMovie(movie);
Media media = GetTrackMedia(track);
if (media)
{
DisposeSampleReferences(media, 0);
DisposeSampleReferences(media, 1);
DisposeSampleReferences(media, 2);
}
DisposeMovieTrack(track);
DisposeMovie(movie);
DisposeHandle(Handle(sndDescHdl));
}
void RageSound_QT::StartMixing(RageSoundBase *snd)
{
LockMutex L(SOUNDMAN->lock);
CHECKPOINT;
LOG->Trace("StartMixing()");
soundInfoPtr s = new soundInfo;
s->snd = snd;
sounds.push_back(s);
}
void RageSound_QT::StopMixing(RageSoundBase *snd)
{
LockMutex L(SOUNDMAN->lock);
CHECKPOINT;
LOG->Trace("StopMixing");
for (unsigned i=0; i<sounds.size(); ++i)
{
if (sounds[i]->snd != snd)
continue;
sounds.erase(sounds.begin()+i);
return;
}
LOG->Warn("A sound could not be stopped because it was not being played.");
}
void RageSound_QT::Update(float delta)
{
#pragma unused (delta)
LockMutex L(SOUNDMAN->lock);
vector<soundInfoPtr> snds = sounds;
for (unsigned i=0; i<snds.size(); ++i)
{
if (!snds[i]->stopping)
continue;
if (GetPosition(snds[i]->snd) < snds[i]->stopPos)
continue;
snds[i]->snd->StopPlaying();
}
}
int RageSound_QT::GetPosition(const RageSoundBase *snd) const
{
LockMutex L(SOUNDMAN->lock);
return GetMovieTime(movie, NULL);
}
float RageSound_QT::GetPlayLatency() const
{
return float(halfsamples / 2) / freq;
}
@@ -1,29 +0,0 @@
#ifndef RAGE_SOUND_QT
#define RAGE_SOUND_QT
/*
* RageSoundDriver_QT.h
* stepmania
*
* Use multiple Sound Manager channels to output sound.
*
* Created by Steve Checkoway on Mon Jun 23 2003.
* Copyright (c) 2003 Steve Checkoway. All rights reserved.
*
*/
#include "RageSoundDriver.h"
class RageSound_QT: public RageSoundDriver {
protected:
virtual void StartMixing(RageSoundBase *snd);
virtual void StopMixing(RageSoundBase *snd);
virtual int GetPosition(const RageSoundBase *snd) const;
virtual void Update (float delta);
virtual float GetPlayLatency() const;
public:
RageSound_QT();
virtual ~RageSound_QT();
};
#endif /* RAGE_SOUND_QT */