use fading banner
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@@ -4,7 +4,7 @@
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#define EDIT_MENU_H
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#include "ActorFrame.h"
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#include "Banner.h"
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#include "FadingBanner.h"
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#include "TextBanner.h"
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#include "GameConstantsAndTypes.h"
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#include "DifficultyMeter.h"
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@@ -97,9 +97,9 @@ private:
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BitmapText m_textLabel[NUM_ROWS];
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BitmapText m_textValue[NUM_ROWS];
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Banner m_GroupBanner;
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Banner m_SongBanner;
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TextBanner m_SongTextBanner;
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FadingBanner m_GroupBanner;
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FadingBanner m_SongBanner;
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TextBanner m_SongTextBanner;
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DifficultyMeter m_Meter;
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DifficultyMeter m_SourceMeter;
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