SongChanged -> SongModified (confusing with CurrentSongChanged)

This commit is contained in:
Glenn Maynard
2006-11-09 04:32:23 +00:00
parent a1ead63fb1
commit 28724eb156
4 changed files with 5 additions and 5 deletions
+1 -1
View File
@@ -90,7 +90,7 @@ void AdjustSync::SaveSyncChanges()
{
if( GAMESTATE->IsEditing() )
{
MESSAGEMAN->Broadcast( Message_SongChanged );
MESSAGEMAN->Broadcast( Message_SongModified );
}
else
{
+1 -1
View File
@@ -132,7 +132,7 @@ static const char *MessageNames[] = {
"ShowHoldJudgmentMuliPlayerP30",
"ShowHoldJudgmentMuliPlayerP31",
"ShowHoldJudgmentMuliPlayerP32",
"SongChanged",
"SongModified",
};
XToString( Message );
+1 -1
View File
@@ -127,7 +127,7 @@ enum Message
Message_ShowHoldJudgmentMuliPlayerP30,
Message_ShowHoldJudgmentMuliPlayerP31,
Message_ShowHoldJudgmentMuliPlayerP32,
Message_SongChanged,
Message_SongModified,
NUM_Message, // leave this at the end
Message_Invalid
};
+2 -2
View File
@@ -764,7 +764,7 @@ void ScreenEdit::Init()
this->HandleScreenMessage( SM_UpdateTextInfo );
m_bTextInfoNeedsUpdate = true;
SubscribeToMessage( Message_SongChanged );
SubscribeToMessage( Message_SongModified );
}
ScreenEdit::~ScreenEdit()
@@ -2369,7 +2369,7 @@ void ScreenEdit::ScrollTo( float fDestinationBeat )
void ScreenEdit::HandleMessage( const RString &sMessage )
{
if( sMessage == MessageToString( Message_SongChanged ) )
if( sMessage == MessageToString(Message_SongModified) )
{
SetDirty( true );
}