fix "transform mods that last for a whole song in a course get applied twice"

fix "impossible to get 100% on a course that uses AddMines" by calculating RadarValues after applying mods
Trail::GetRadarValues needs to do caching.  Performance is bad.
This commit is contained in:
Chris Danford
2004-07-23 04:45:48 +00:00
parent 23cedc1b83
commit 27ece3ecbf
11 changed files with 154 additions and 59 deletions
+1
View File
@@ -20,6 +20,7 @@ struct PlayerOptions
CString GetThemedString() const;
void FromString( CString sOptions );
void ChooseRandomMofifiers();
bool ContainsTransformOrTurn() const;
bool operator==( const PlayerOptions &other ) const;
bool operator!=( const PlayerOptions &other ) const { return !operator==(other); }