Remove debugging.

This commit is contained in:
Steve Checkoway
2006-07-28 19:58:13 +00:00
parent 9f58df94ae
commit 27eaf18dbd
-4
View File
@@ -1100,11 +1100,7 @@ void Player::Step( int col, int row, const RageTimer &tm, bool bHeld )
case TapNote::mine:
// stepped too close to mine?
if( fSecondsFromExact <= ADJUSTED_WINDOW_SECONDS(TW_Mine) )
{
// XXX: Debugging.
LOG->Trace( "XXX: hit the mine by %s it.", (row == -1 ? "stepping on" : "holding") );
score = TNS_HitMine;
}
break;
case TapNote::attack: