Cleanup. Do not use == true or == false.
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@@ -177,7 +177,9 @@ ScreenNetSelectMusic::ScreenNetSelectMusic( const CString& sName ) : ScreenWithM
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FOREACH_EnabledPlayer (p)
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{
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m_DifficultyIcon[p].SetName( ssprintf("DifficultyIconP%d",p+1) );
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m_DifficultyIcon[p].Load( THEME->GetPathG( "ScreenSelectMusic" ,ssprintf("difficulty icons 1x%d",NUM_DIFFICULTIES)) );
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m_DifficultyIcon[p].Load( THEME->GetPathG( "ScreenSelectMusic",
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ssprintf("difficulty icons 1x%d",
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NUM_DIFFICULTIES)) );
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SET_XY( m_DifficultyIcon[p] );
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this->AddChild( &m_DifficultyIcon[p] );
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ON_COMMAND( m_DifficultyIcon[p] );
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@@ -233,7 +235,9 @@ ScreenNetSelectMusic::ScreenNetSelectMusic( const CString& sName ) : ScreenWithM
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return;
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}
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void ScreenNetSelectMusic::Input( const DeviceInput& DeviceI, const InputEventType type, const GameInput &GameI, const MenuInput &MenuI, const StyleInput &StyleI )
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void ScreenNetSelectMusic::Input( const DeviceInput& DeviceI, const InputEventType type,
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const GameInput& GameI, const MenuInput& MenuI,
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const StyleInput& StyleI )
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{
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if( m_In.IsTransitioning() || m_Out.IsTransitioning() )
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return;
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@@ -272,7 +276,7 @@ void ScreenNetSelectMusic::Input( const DeviceInput& DeviceI, const InputEventTy
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char c;
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c = DeviceI.ToChar();
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if( bHoldingShift && (!bHoldingCtrl) )
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if( bHoldingShift && !bHoldingCtrl )
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{
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c = (char)toupper(c);
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@@ -307,8 +311,7 @@ void ScreenNetSelectMusic::Input( const DeviceInput& DeviceI, const InputEventTy
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if( bHoldingCtrl )
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{
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c = (char)toupper(c);
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int i;
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for (i=0;i<(int)m_vSongs.size();i++)
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for (int i=0; i<(int)m_vSongs.size(); ++i)
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if ( (char) toupper(m_vSongs[i]->GetTranslitMainTitle().c_str()[0]) == (char) c )
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{
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m_iSongNum = i;
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@@ -435,7 +438,7 @@ void ScreenNetSelectMusic::MenuLeft( PlayerNumber pn, const InputEventType type
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m_DC[pn] = NUM_DIFFICULTIES;
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else
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{
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for ( i=0; i<(int)MultiSteps.size(); i++ )
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for ( i=0; i<(int)MultiSteps.size(); ++i )
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if ( MultiSteps[i]->GetDifficulty() >= m_DC[pn] )
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break;
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@@ -483,7 +486,7 @@ void ScreenNetSelectMusic::MenuRight( PlayerNumber pn, const InputEventType type
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m_DC[pn] = NUM_DIFFICULTIES;
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else
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{
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for ( i=0; i<(int)MultiSteps.size(); i++ )
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for ( i=0; i<(int)MultiSteps.size(); ++i )
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if ( MultiSteps[i]->GetDifficulty() >= m_DC[pn] )
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break;
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@@ -532,7 +535,8 @@ void ScreenNetSelectMusic::MenuStart( PlayerNumber pn )
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NSMAN->m_sSubTitle = m_vSongs[j]->GetTranslitSubTitle();
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NSMAN->m_iSelectMode = 2; //Command for user selecting song
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NSMAN->SelectUserSong ();
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} else
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}
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else
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StartSelectedSong();
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}
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@@ -622,7 +626,7 @@ void ScreenNetSelectMusic::UpdateSongsListPos()
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if (m_iSongNum<m_iShowSongs)
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m_iSongNum+=m_vSongs.size();
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CString SongsDisplay="";
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for (i=m_iSongNum-m_iShowSongs;i<=m_iSongNum+m_iShowSongs;i++)
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for (i=m_iSongNum-m_iShowSongs; i<=m_iSongNum+m_iShowSongs; ++i)
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{
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j= i % m_vSongs.size();
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SongsDisplay+=m_vSongs.at(j)->GetTranslitMainTitle();
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@@ -649,7 +653,7 @@ void ScreenNetSelectMusic::UpdateSongsListPos()
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m_DC[pn] = NUM_DIFFICULTIES;
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else
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{
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for ( i=0; i<(int)MultiSteps.size(); i++ )
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for ( i=0; i<(int)MultiSteps.size(); ++i )
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if ( MultiSteps[i]->GetDifficulty() >= m_DC[pn] )
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break;
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@@ -684,7 +688,7 @@ void ScreenNetSelectMusic::UpdateGroupsListPos()
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if (m_iGroupNum<m_iShowGroups)
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m_iGroupNum+=m_vGroups.size();
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CString GroupsDisplay="";
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for (i=m_iGroupNum-m_iShowGroups;i<=m_iGroupNum+m_iShowGroups;i++)
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for (i=m_iGroupNum-m_iShowGroups; i<=m_iGroupNum+m_iShowGroups; ++i)
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{
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j=i%m_vGroups.size();
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GroupsDisplay+=m_vGroups[j];
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