fix inverted list order in 3D MusicWheel

This commit is contained in:
Chris Danford
2003-04-02 07:04:57 +00:00
parent 3d1162aa52
commit 270cf894e1
+1 -1
View File
@@ -514,7 +514,7 @@ void MusicWheel::GetItemPosition( float fPosOffsetsFromMiddle, float& fX_out, fl
{
if( USE_3D )
{
fRotationX_out = SCALE(fPosOffsetsFromMiddle,-7,+7,-PI/2.f,+PI/2.f);
fRotationX_out = SCALE(fPosOffsetsFromMiddle,-7,+7,+PI/2.f,-PI/2.f);
printf( "fRotationX_out = %f\n", fRotationX_out );