fix colors can't be overridden by themes, because they're locals
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@@ -11,7 +11,7 @@ function PlayerScoreColor( pn )
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end
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-- let driving themes override just this table
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local GameCustomDifficultyColors = {
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GameCustomDifficultyColors = {
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Beginner = color("#ff32f8"),
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Easy = color("#2cff00"),
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Medium = color("#fee600"),
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@@ -19,13 +19,13 @@ local GameCustomDifficultyColors = {
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Challenge = color("#1cd8ff"),
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};
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local CommonCustomDifficultyColors = {
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CommonCustomDifficultyColors = {
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Edit = color("0.8,0.8,0.8,1"), -- gray
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Couple = color("#ff9a00"), -- orange
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Routine = color("#ff9a00"), -- orange
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};
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local CourseDifficultyColors = {
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CourseDifficultyColors = {
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Difficulty_Beginner = color("0.0,0.9,1.0,1"), -- light blue
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Difficulty_Easy = color("0.9,0.9,0.0,1"), -- yellow
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Difficulty_Medium = color("1.0,0.1,0.1,1"), -- light red
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@@ -56,7 +56,7 @@ function StepsOrTrailToColor(StepsOrTrail)
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end
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local StageColors = {
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StageColors = {
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Stage_1st = color("#00ffc7"),
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Stage_2nd = color("#58ff00"),
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Stage_3rd = color("#f400ff"),
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@@ -86,7 +86,7 @@ function StageToStrokeColor( stage )
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end
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local JudgmentLineColors = {
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JudgmentLineColors = {
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JudgmentLine_W1 = color("#00ffc7"),
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JudgmentLine_W2 = color("#f6ff00"),
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JudgmentLine_W3 = color("#00ff78"),
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