scattered ActorUtil::ResolvePath calls unneeded

This commit is contained in:
Glenn Maynard
2006-10-15 01:46:23 +00:00
parent 4ebd0192db
commit 2478ec0873
4 changed files with 5 additions and 11 deletions
-3
View File
@@ -24,10 +24,7 @@ void ActorSound::LoadFromNode( const XNode* pNode )
RString sFile;
if( ActorUtil::GetAttrPath(pNode, "File", sFile) )
{
ActorUtil::ResolvePath( sFile, ActorUtil::GetWhere(pNode) );
Load( sFile );
}
}
// lua start