At the cost of losing change history, I'm renaming a couple "SDL" filenames

that no longer have any connection to SDL; the names are just too confusing.
This commit is contained in:
Glenn Maynard
2005-01-20 01:26:15 +00:00
parent 21316d7904
commit 24250824de
8 changed files with 10 additions and 10 deletions
+1 -1
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@@ -9,7 +9,7 @@
#include "Sprite.h"
#include "PrefsManager.h"
#include "SDL_dither.h"
#include "SDL_rotozoom.h"
#include "RageSurfaceUtils_Zoom.h"
#include "RageDisplay.h"
#include "RageTexture.h"
#include "RageTextureManager.h"
+2 -2
View File
@@ -224,8 +224,7 @@ ScoreDisplayNormal.cpp ScoreDisplayNormal.h ScoreDisplayOni.cpp ScoreDisplayOni.
ScoreDisplayPercentage.cpp ScoreDisplayPercentage.h ScoreDisplayRave.cpp ScoreDisplayRave.h
Helpers = SDL_SaveJPEG.cpp SDL_SaveJPEG.h \
SDL_dither.cpp SDL_dither.h \
SDL_rotozoom.cpp SDL_rotozoom.h
SDL_dither.cpp SDL_dither.h
PCRE = pcre/chartables.c pcre/get.c pcre/internal.h pcre/maketables.c pcre/pcre.c pcre/pcre.h pcre/study.c
@@ -251,6 +250,7 @@ RageSoundReader_Chain.cpp RageSoundReader_Chain.h \
RageSoundResampler.cpp RageSoundResampler.h \
RageSurface.cpp RageSurface.h RageSurfaceUtils.cpp RageSurfaceUtils.h \
RageSurfaceUtils_Palettize.cpp RageSurfaceUtils_Palettize.h \
RageSurfaceUtils_Zoom.cpp RageSurfaceUtils_Zoom.h \
RageSurface_Load.cpp RageSurface_Load.h RageSurface_Load_PNG.cpp RageSurface_Load_PNG.h \
RageSurface_Load_JPEG.cpp RageSurface_Load_JPEG.h RageSurface_Load_GIF.cpp RageSurface_Load_GIF.h \
RageSurface_Load_BMP.cpp RageSurface_Load_BMP.h \
+3 -3
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@@ -9,11 +9,11 @@
#include "arch/Dialog/Dialog.h"
#include "RageSurface.h"
#include "RageSurfaceUtils.h"
#include "SDL_rotozoom.h"
#include "SDL_dither.h"
#include "RageSurfaceUtils_Zoom.h"
#include "RageSurface_Load.h"
#include "SDL_dither.h"
static void GetResolutionFromFileName( CString sPath, int &Width, int &Height )
{
/* Match:
+1 -1
View File
@@ -8,7 +8,7 @@
#include "RageFile.h"
#include "SDL_SaveJPEG.h"
#include "RageSurface_Save_BMP.h"
#include "SDL_rotozoom.h"
#include "RageSurfaceUtils_Zoom.h"
#include "RageSurface.h"
#include "Preference.h"
#include "ScreenDimensions.h"
@@ -1,5 +1,5 @@
#include "global.h"
#include "SDL_rotozoom.h"
#include "RageSurfaceUtils_Zoom.h"
#include "RageSurface.h"
#include "RageSurfaceUtils.h"
#include "RageUtil.h"
+1 -1
View File
@@ -2,13 +2,13 @@
#include "SDL.h"
#include "SDL_utils.h"
#include "SDL_rotozoom.h" // for setting icon
#include "RageSurface_Load.h"
#include "RageFile.h"
#include "RageLog.h"
#include "RageUtil.h"
#include "RageSurface.h"
#include "RageSurfaceUtils.h"
#include "RageSurfaceUtils_Zoom.h"
#include "RageThreads.h"
#include "StepMania.h"
@@ -3,12 +3,12 @@
#include "SDL_utils.h"
#include "RageSurface_Load_XPM.h"
#include "SDL_video.h"
#include "SDL_rotozoom.h"
#include "LoadingWindow_SDL.h"
#include "loading.xpm"
#include "StepMania.xpm" /* icon */
#include "RageSurface.h"
#include "RageSurfaceUtils.h"
#include "RageSurfaceUtils_Zoom.h"
/* XXX: What is all this Xbox junk doing in LoadingWindow_SDL? */