SaveProfile -> SavePlayerProfile

This commit is contained in:
Chris Danford
2009-08-08 02:48:12 +00:00
parent 6aa54ccf8e
commit 2401dc93b0
4 changed files with 8 additions and 8 deletions
+4 -4
View File
@@ -529,13 +529,13 @@ void GameState::LoadProfiles( bool bLoadEdits )
}
}
void GameState::SaveProfiles()
void GameState::SavePlayerProfiles()
{
FOREACH_HumanPlayer( pn )
SaveProfile( pn );
SavePlayerProfile( pn );
}
void GameState::SaveProfile( PlayerNumber pn )
void GameState::SavePlayerProfile( PlayerNumber pn )
{
if( !PROFILEMAN->IsPersistentProfile(pn) )
return;
@@ -773,7 +773,7 @@ void GameState::FinishStage()
{
LOG->Trace( "Played %i stages; saving profiles ...", iSaveProfileEvery );
PROFILEMAN->SaveMachineProfile();
this->SaveProfiles();
this->SavePlayerProfiles();
}
}
}