Add PlayerNumber.h header.

This commit is contained in:
Steve Checkoway
2007-06-09 07:49:40 +00:00
parent e61797dc5f
commit 23c5b96074
5 changed files with 6 additions and 0 deletions
+1
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@@ -2,6 +2,7 @@
#include "HighScore.h"
#include "PrefsManager.h"
#include "GameConstantsAndTypes.h"
#include "PlayerNumber.h"
#include "ThemeManager.h"
#include "XmlFile.h"
#include "Foreach.h"
+1
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@@ -3,6 +3,7 @@
#include "ActorFrame.h"
#include "GameConstantsAndTypes.h"
#include "PlayerNumber.h"
#include "AutoActor.h"
+2
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@@ -4,6 +4,8 @@
#define NOTE_TYPES_H
#include "GameConstantsAndTypes.h"
#include "PlayerNumber.h"
class XNode;
struct TapNoteResult
+1
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@@ -9,6 +9,7 @@ class Steps;
class Trail;
#include "GameConstantsAndTypes.h"
#include "PlayerNumber.h"
class PlayerOptions
{
+1
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@@ -6,6 +6,7 @@
#include "Grade.h"
#include "RadarValues.h"
#include "HighScore.h"
#include "PlayerNumber.h"
#include <map>
class Steps;
struct lua_State;