[backwards] Compile fix: two "backwards" here.
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@@ -3986,7 +3986,7 @@ void ScreenEdit::HandleAlterMenuChoice(AlterMenuChoice c, const vector<int> &iAn
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case left: NoteDataUtil::Turn( m_Clipboard, st, NoteDataUtil::left ); break;
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case left: NoteDataUtil::Turn( m_Clipboard, st, NoteDataUtil::left ); break;
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case right: NoteDataUtil::Turn( m_Clipboard, st, NoteDataUtil::right ); break;
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case right: NoteDataUtil::Turn( m_Clipboard, st, NoteDataUtil::right ); break;
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case mirror: NoteDataUtil::Turn( m_Clipboard, st, NoteDataUtil::mirror ); break;
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case mirror: NoteDataUtil::Turn( m_Clipboard, st, NoteDataUtil::mirror ); break;
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case backwards: NoteDataUtil::Turn( m_Clipboard, st, NoteDataUtil::backwards ); break;
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case turn_backwards: NoteDataUtil::Turn( m_Clipboard, st, NoteDataUtil::backwards ); break;
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case shuffle: NoteDataUtil::Turn( m_Clipboard, st, NoteDataUtil::shuffle ); break;
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case shuffle: NoteDataUtil::Turn( m_Clipboard, st, NoteDataUtil::shuffle ); break;
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case super_shuffle: NoteDataUtil::Turn( m_Clipboard, st, NoteDataUtil::super_shuffle ); break;
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case super_shuffle: NoteDataUtil::Turn( m_Clipboard, st, NoteDataUtil::super_shuffle ); break;
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}
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}
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@@ -457,7 +457,7 @@ public:
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left, /**< Turn the notes as if you were facing to the left. */
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left, /**< Turn the notes as if you were facing to the left. */
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right, /**< Turn the notes as if you were facing to the right. */
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right, /**< Turn the notes as if you were facing to the right. */
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mirror, /**< Flip the notes vertically. */
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mirror, /**< Flip the notes vertically. */
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backwards, /**< Turn the notes as if you were facing away from the machine. */
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turn_backwards, /**< Turn the notes as if you were facing away from the machine. */
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shuffle, /**< Replace one column with another column. */
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shuffle, /**< Replace one column with another column. */
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super_shuffle, /**< Replace each note individually. */
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super_shuffle, /**< Replace each note individually. */
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NUM_TURN_TYPES
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NUM_TURN_TYPES
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