don't assert if LuaManager::RunScript is called with stuff on the stack
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@@ -295,8 +295,6 @@ bool LuaManager::RunScript( const CString &sScript, const CString &sName, CStrin
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LuaManager::PopStack( sError );
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return false;
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}
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ASSERT_M( lua_gettop(L) == 1, ssprintf("%i", lua_gettop(L)) );
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}
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// evaluate
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