put language in effect after selecting

This commit is contained in:
Chris Danford
2006-06-04 06:32:37 +00:00
parent cd87235083
commit 22de414288
+1
View File
@@ -50,6 +50,7 @@ void ScreenSelectLanguage::MenuStart( PlayerNumber pn )
int iIndex = this->GetSelectionIndex( pn );
RString sLangCode = m_aGameCommands[iIndex].m_sName;
PREFSMAN->m_sLanguage.Set( sLangCode );
THEME->SwitchThemeAndLanguage( THEME->GetCurThemeName(), PREFSMAN->m_sLanguage, PREFSMAN->m_bPseudoLocalize );
m_soundStart.Play();
this->PostScreenMessage( SM_BeginFadingOut, 0 );