fixed ThemeManager using element in base theme instead of current theme if base theme has a redir, simplifed a few sound element names.

This commit is contained in:
Chris Danford
2003-01-26 21:45:13 +00:00
parent 5a7b10e989
commit 229aa2cae9
6 changed files with 57 additions and 63 deletions
+18 -34
View File
@@ -116,29 +116,21 @@ CString ThemeManager::GetThemeDirFromName( const CString &sThemeName )
return THEMES_DIR + sThemeName + "\\";
}
CString ThemeManager::GetPathToOptional( CString sAssetCategory, CString sFileName )
CString ThemeManager::GetPathTo( CString sThemeName, CString sAssetCategory, CString sFileName )
{
try_element_again:
sAssetCategory.MakeLower();
sFileName.MakeLower();
const CString sCurrentThemeDir = GetThemeDirFromName( m_sCurThemeName );
const CString sDefaultThemeDir = GetThemeDirFromName( BASE_THEME_NAME );
const CString sThemeDir = GetThemeDirFromName( sThemeName );
CStringArray asPossibleElementFilePaths;
///////////////////////////////////////
// Search both the current theme and the default theme dirs for this element
///////////////////////////////////////
/* First, look for redirs. */
GetDirListing( sCurrentThemeDir + sAssetCategory+"/"+sFileName + ".redir",
asPossibleElementFilePaths, false, true );
if(asPossibleElementFilePaths.empty())
GetDirListing( sDefaultThemeDir + sAssetCategory+"/"+sFileName + ".redir",
GetDirListing( sThemeDir + sAssetCategory+"/"+sFileName + ".redir",
asPossibleElementFilePaths, false, true );
if( !asPossibleElementFilePaths.empty() && asPossibleElementFilePaths[0].GetLength() > 5 && asPossibleElementFilePaths[0].Right(5) == "redir" ) // this is a redirect file
if( !asPossibleElementFilePaths.empty() ) // this is a redirect file
{
CString sNewFilePath = DerefRedir(asPossibleElementFilePaths[0]);
@@ -200,32 +192,26 @@ try_element_again:
if( sAssetCategory == "bganimations" )
DirsOnly=true;
int i;
for(i = 0; asset_masks[i]; ++i)
{
GetDirListing( sCurrentThemeDir + sAssetCategory+"/" + sFileName + asset_masks[i],
for(int i = 0; asset_masks[i]; ++i)
GetDirListing( sThemeDir + sAssetCategory+"/" + sFileName + asset_masks[i],
asPossibleElementFilePaths, DirsOnly, true );
}
if( sAssetCategory == "fonts" )
Font::WeedFontNames(asPossibleElementFilePaths, sFileName);
if(asPossibleElementFilePaths.empty())
{
for(i = 0; asset_masks[i]; ++i)
{
GetDirListing( sDefaultThemeDir + sAssetCategory+"/" + sFileName + asset_masks[i],
asPossibleElementFilePaths, DirsOnly, true );
}
if( sAssetCategory == "fonts" )
Font::WeedFontNames(asPossibleElementFilePaths, sFileName);
}
if(asPossibleElementFilePaths.empty())
return "";
else
return asPossibleElementFilePaths[0];
}
return asPossibleElementFilePaths[0];
CString ThemeManager::GetPathToOptional( CString sAssetCategory, CString sFileName )
{
CString ret = GetPathTo( m_sCurThemeName, sAssetCategory, sFileName);
if( !ret.empty() ) // we found something
return ret;
ret = GetPathTo( BASE_THEME_NAME, sAssetCategory, sFileName);
return ret;
}
CString ThemeManager::GetPathTo( CString sAssetCategory, CString sFileName )
@@ -234,10 +220,8 @@ CString ThemeManager::GetPathTo( CString sAssetCategory, CString sFileName )
try_element_again:
#endif
CString ret = GetPathToOptional(sAssetCategory, sFileName);
/* If it's empty, we found nothing. */
if( !ret.empty() )
CString ret = GetPathToOptional( sAssetCategory, sFileName ) ;
if( !ret.empty() ) // we found something
return ret;
#ifdef _DEBUG