Added description to ScreenOptions. Making a whole separate ScreenPreferences turned out to be a pain.
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@@ -38,6 +38,7 @@ const CString CHOICE_TEXT[ScreenTitleMenu::NUM_TITLE_MENU_CHOICES] = {
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#define CHOICES_X THEME->GetMetricF("ScreenTitleMenu","ChoicesX")
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#define CHOICES_START_Y THEME->GetMetricF("ScreenTitleMenu","ChoicesStartY")
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#define CHOICES_SPACING_Y THEME->GetMetricF("ScreenTitleMenu","ChoicesSpacingY")
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#define CHOICES_SHADOW_LENGTH THEME->GetMetricF("ScreenTitleMenu","ChoicesShadowLength")
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#define HELP_X THEME->GetMetricF("ScreenTitleMenu","HelpX")
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#define HELP_Y THEME->GetMetricF("ScreenTitleMenu","HelpY")
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#define LOGO_X THEME->GetMetricF("ScreenTitleMenu","LogoX")
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@@ -144,7 +145,7 @@ ScreenTitleMenu::ScreenTitleMenu()
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m_textChoice[i].LoadFromFont( THEME->GetPathTo("Fonts","titlemenu") );
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m_textChoice[i].SetText( CHOICE_TEXT[i] );
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m_textChoice[i].SetXY( CHOICES_X, CHOICES_START_Y + i*CHOICES_SPACING_Y );
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m_textChoice[i].SetShadowLength( 5 );
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m_textChoice[i].SetShadowLength( CHOICES_SHADOW_LENGTH );
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this->AddChild( &m_textChoice[i] );
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}
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