This commit is contained in:
Glenn Maynard
2005-07-20 03:08:19 +00:00
parent f0e2ff35fc
commit 21fe0c4fb2
-3
View File
@@ -614,10 +614,7 @@ void ScreenEdit::Init()
m_Undo.SetNumTracks( m_NoteDataEdit.GetNumTracks() );
/* XXX: Do we actually have to send real note data here, and to m_NoteFieldRecord?
* (We load again on play/record.) */
m_Player.Init( "Player", GAMESTATE->m_pPlayerState[PLAYER_1], NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL );
m_Player.Load( noteData );
GAMESTATE->m_pPlayerState[PLAYER_1]->m_PlayerController = PC_HUMAN;
m_Player.SetXY( PLAYER_X, PLAYER_Y );
this->AddChild( &m_Player );