diff --git a/stepmania/src/ScreenEdit.cpp b/stepmania/src/ScreenEdit.cpp index 191303d332..9cd1d5346e 100644 --- a/stepmania/src/ScreenEdit.cpp +++ b/stepmania/src/ScreenEdit.cpp @@ -614,10 +614,7 @@ void ScreenEdit::Init() m_Undo.SetNumTracks( m_NoteDataEdit.GetNumTracks() ); - /* XXX: Do we actually have to send real note data here, and to m_NoteFieldRecord? - * (We load again on play/record.) */ m_Player.Init( "Player", GAMESTATE->m_pPlayerState[PLAYER_1], NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL ); - m_Player.Load( noteData ); GAMESTATE->m_pPlayerState[PLAYER_1]->m_PlayerController = PC_HUMAN; m_Player.SetXY( PLAYER_X, PLAYER_Y ); this->AddChild( &m_Player );