failing an assertion but getting closer
This commit is contained in:
@@ -13,42 +13,50 @@
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#include "RageUtil.h"
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#include "RageLog.h"
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#include <QuickTime/QuickTime.h>
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#include <stdlib.h>
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#include <queue>
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#include <vector>
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/* Ugh */
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using namespace QT;
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const unsigned channels = 2;
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const unsigned samplesize = channels*16;
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const unsigned samples = 512;
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const unsigned samples = 4096;
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const unsigned freq = 44100;
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const unsigned buffersize = samples*samplesize/8;
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const unsigned SndCommand_qLength = 2;
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const unsigned initialQTSoundChannels = 8;
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/* Oh boy! dealing with memory at inturupt time. What fun! */
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#pragma options align=power
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static volatile Uint32 fill_me = 0;
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static UInt8 *buffer[2];
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static CmpSoundHeader header;
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struct channelInfo {
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RageSound *snd;
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bool stopping;
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int flush_pos;
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int last_pos;
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int got;
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Uint64 start_time;
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volatile Uint32 fill_me;
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SndChannelPtr channel;
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CmpSoundHeader header;
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Uint8 *buffer[2];
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channelInfo() { snd=NULL; channel=NULL; }
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void reset() { stopping=false; flush_pos=0; last_pos=0; start_time=0; fill_me=0; }
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};
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static queue<channelInfo *>free_channels;
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static vector<channelInfo *>playing_channels;
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static ComponentInstance soundClock;
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RageSound_QT::RageSound_QT() {
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#if 1
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RageException::ThrowNonfatal("Class not finished!");
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/*SndCallBackUPP callback;
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callback = NewSndCallBackUPP(GetData);
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memset(&header, 0, sizeof(header));
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header.numChannels = channels;
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header.sampleSize = samplesize / channels;
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header.sampleRate = rate44khz; /* really 44.1kHz * /
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header.numFrames = samples;
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header.encode = cmpSH;
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#endif
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buffer[0] = new Uint8[buffersize];
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buffer[1] = new Uint8[buffersize];
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memset(buffer[0], 0, buffersize);
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memset(buffer[1], 0, buffersize);
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if (!CanPlayMultiChannels())
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RageException::ThrowNonfatal("Multiple Sound Manager channels not supported. Fallback");
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channel = new SndChannel;
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channel->userInfo = reinterpret_cast<long>(this);
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channel->qLength = 2;
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channelInfo *info;
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SndCallBackUPP callback = NewSndCallBackUPP(GetData);
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OSErr err;
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soundOutput = OpenDefaultComponent(kSoundOutputDeviceType, NULL);
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ASSERT(soundOutput != NULL);
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@@ -56,160 +64,287 @@ RageSound_QT::RageSound_QT() {
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TimeRecord record;
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SoundComponentGetInfo(soundOutput, NULL, siOutputLatency, &record);
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latency = record.value.lo / record.scale;
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latency += samples / freq; /* double buffer * /
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OSErr err = SndNewChannel(&channel, sampledSynth, initStereo, callback);
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playing_channels.reserve(initialQTSoundChannels);
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if (err != noErr) {
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delete channel;
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channel = NULL;
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RageException::ThrowNonfatal("Unable to create audio channel");
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for (unsigned i=0; i<initialQTSoundChannels; ++i) {
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info = new channelInfo;
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info->buffer[0] = new Uint8[buffersize];
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info->buffer[1] = new Uint8[buffersize];
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info->channel = new SndChannel;
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info->channel->userInfo = reinterpret_cast<long>(this);
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info->channel->qLength = SndCommand_qLength;
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info->header.numChannels = channels;
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info->header.sampleSize = samplesize / channels;
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info->header.sampleRate = rate44khz;
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info->header.encode = cmpSH;
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err = SndNewChannel(&info->channel, sampledSynth, initStereo, callback);
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if (err != noErr) {
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SAFE_DELETE(info->channel);
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RageException::ThrowNonfatal("Unable to create audio channel. THIS IS A BUG!");
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}
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free_channels.push(info);
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}
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SndCommand cmd;
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cmd.cmd = clockComponentCmd;
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cmd.param1 = true;
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cmd.param2 = 0;
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err |= SndDoImmediate(channel, &cmd);
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err = SndDoImmediate(info->channel, &cmd);
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cmd.cmd = getClockComponentCmd;
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cmd.param1 = 0;
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cmd.param2 = reinterpret_cast<long>(&clock);
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err |= SndDoImmediate(channel, &cmd);
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last_pos = 0;
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cmd.cmd = callBackCmd;
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cmd.param2 = 0;
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err |= SndDoCommand(channel, &cmd, false);
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cmd.param2 = reinterpret_cast<long>(&soundClock);
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err |= SndDoImmediate(info->channel, &cmd);
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if (err != noErr)
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RageException::ThrowNonfatal("Unable to create audio channel");*/
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RageException::ThrowNonfatal("Unable to create audio channel. THIS IS A BUG!");
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}
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RageSound_QT::~RageSound_QT() {
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/*if (channel)
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SndDisposeChannel(channel, true);
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SAFE_DELETE_ARRAY(buffer[0]);
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SAFE_DELETE_ARRAY(buffer[1]);
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if (soundOutput)
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CloseComponent(soundOutput);*/
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}
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unsigned size = playing_channels.size();
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void RageSound_QT::GetData(SndChannel *chan, SndCommand *cmd_passed) {
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/*while (!SOUNDMAN)
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SDL_Delay(10);
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LockMutex L(SOUNDMAN->lock);
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static bool gettingData=false;
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static int recursiveCalls = 0;
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if (gettingData) {
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LOG->Warn( "GetData() called recursively %D times.", ++recursiveCalls);
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if (recursiveCalls >=10)
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RageException::Throw("GetData() called recursively too many times.");
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} else
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recursiveCalls = 0;
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gettingData = true;
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static SoundMixBuffer mix;
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RageSound_QT *P = reinterpret_cast<RageSound_QT *>(chan->userInfo);
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fill_me = cmd_passed->param2;
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UInt32 play_me = !fill_me;
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if (!P->last_pos){
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TimeRecord tr;
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ClockGetTime(P->clock, &tr);
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UInt64 temp = tr.value.hi;
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temp <<= 32;
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temp |= tr.value.lo;
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double d = static_cast<double>(temp)/tr.scale*freq;
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temp = static_cast<UInt64>(d);
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P->last_pos = static_cast<UInt32>(temp % 0x00000000FFFFFFFFLL);
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} else
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P->last_pos += samples;
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/* Swap buffers * /
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header.samplePtr = reinterpret_cast<Ptr>(buffer[play_me]);
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SndCommand cmd;
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cmd.cmd = bufferCmd;
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cmd.param1 = 0;
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cmd.param2 = reinterpret_cast<long>(&header);
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SndDoCommand(chan, &cmd, 0);
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/* Clear the fill buffer * /
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memset(buffer[fill_me], 0, buffersize);
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for (unsigned i=0; i<P->sounds.size(); ++i) {
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if (P->sounds[i]->stopping)
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continue;
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unsigned got = P->sounds[i]->snd->GetPCM(reinterpret_cast<char *>(buffer[fill_me]), buffersize, P->last_pos);
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mix.write(reinterpret_cast<SInt16 *>(buffer[fill_me]), got / 2);
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if (got < buffersize) {
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P->sounds[i]->stopping = true;
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P->sounds[i]->flush_pos = P->last_pos + (got * 8 / samplesize);
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}
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for (unsigned i=0; i<size; ++i) {
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channelInfo *info = playing_channels.back();
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if (info->channel)
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SndDisposeChannel(info->channel, true);
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SAFE_DELETE_ARRAY(info->buffer[0]);
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SAFE_DELETE_ARRAY(info->buffer[1]);
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playing_channels.pop_back();
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}
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mix.read(reinterpret_cast<SInt16 *>(buffer[fill_me]));
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while (!free_channels.empty()) {
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channelInfo *info = free_channels.front();
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cmd.cmd = callBackCmd;
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cmd.param2 = play_me;
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SndDoCommand(chan, &cmd, 0);
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gettingData=false;*/
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if (info->channel)
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SndDisposeChannel(info->channel, true);
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SAFE_DELETE_ARRAY(info->buffer[0]);
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SAFE_DELETE_ARRAY(info->buffer[1]);
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free_channels.pop();
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}
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if (soundOutput)
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CloseComponent(soundOutput);
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if (soundClock)
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CloseComponent(soundClock);
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}
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void RageSound_QT::GetData(SndChannelPtr chan, SndCommand *cmd_passed) {
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LockMutex L(SOUNDMAN->lock);
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channelInfo *info = reinterpret_cast<channelInfo *>(chan->userInfo);
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ASSERT(info);
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ASSERT(chan == info->channel);
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SndCommand cmd;
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Uint32 play_me;
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OSErr err;
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int got;
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if (cmd_passed) {
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info->fill_me = cmd_passed->param2;
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play_me = !info->fill_me;
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info->header.samplePtr = reinterpret_cast<Ptr>(info->buffer[play_me]);
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info->header.numFrames = info->got;
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cmd.cmd = bufferCmd;
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cmd.param1 = 0;
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cmd.param2 = reinterpret_cast<long>(&info->header);
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err = SndDoCommand(chan, &cmd, false);
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if (err != noErr)
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goto bail;
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}
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if (info->stopping)
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return;
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memset(info->buffer[info->fill_me], 0, buffersize);
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if (!info->last_pos) {
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TimeRecord tr;
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ClockGetTime(soundClock, &tr);
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info->start_time = tr.value.hi;
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info->start_time <<= 32;
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info->start_time |= tr.value.lo;
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}
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got = info->snd->GetPCM(reinterpret_cast<char *>(info->buffer[info->fill_me]), buffersize, info->last_pos);
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if (static_cast<unsigned>(got) < buffersize) {
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info->stopping = true;
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info->flush_pos = info->last_pos + (got * 8 / samplesize);
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}
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info->got = got * 8 / samplesize; /* got / (samplesize / 8) */
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info->last_pos += samples;
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if (cmd_passed) {
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cmd.cmd = callBackCmd;
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cmd.param2 = play_me;
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err = SndDoCommand(chan, &cmd, false);
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if (err != noErr)
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goto bail;
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}
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return;
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bail:
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RageException::Throw("SndDoCommand failed with error %d", err);
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}
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void RageSound_QT::StartMixing(RageSound *snd) {
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/*sound *s = new sound;
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s->snd = snd;
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LockMutex L(SOUNDMAN->lock);
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sounds.push_back(s);
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LOG->Trace("There are %D sounds playing", sounds.size());*/
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SndCommand cmd;
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channelInfo *info;
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if (free_channels.size()) {
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info = free_channels.front();
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free_channels.pop();
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} else { /* No free audio channels, create another */
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LOG->Warn("Out of audio channels, creating channel number %D", playing_channels.size()+1);
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info = new channelInfo;
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memset(&info->header, 0, sizeof(&info->header));
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info->header.numChannels = channels;
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info->header.sampleSize = samplesize / channels;
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info->header.sampleRate = rate44khz; /* really 44.1kHz */
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info->header.numFrames = samples;
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info->header.encode = cmpSH;
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info->buffer[0] = new Uint8[buffersize];
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info->buffer[1] = new Uint8[buffersize];
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memset(info->buffer[0], 0, buffersize);
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memset(info->buffer[1], 0, buffersize);
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info->channel = new SndChannel;
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info->channel->userInfo = reinterpret_cast<long>(info);
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info->channel->qLength = SndCommand_qLength;
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OSErr err = SndNewChannel(&(info->channel), sampledSynth, initStereo, NewSndCallBackUPP(GetData));
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if (err != noErr) {
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SAFE_DELETE(info->channel);
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RageException::Throw("Unable to create audio channel. THIS IS A BUG.");
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}
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}
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info->reset();
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info->snd = snd;
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/* Fill the first buffer with data */
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playing_channels.push_back(info);
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GetData(info->channel, NULL);
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cmd.cmd = callBackCmd;
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cmd.param1 = 0;
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cmd.param2 = !info->fill_me;
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SndDoCommand(info->channel, &cmd, 0); /* command queue is empty */
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}
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void RageSound_QT::StopMixing(RageSound *snd) {
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/*LockMutex L(SOUNDMAN->lock);
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LockMutex L(SOUNDMAN->lock);
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LOG->Trace("StopMixing(). Stopping sound 0x%X", reinterpret_cast<long>(snd));
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/* Find the sound. */
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int size = playing_channels.size();
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int i;
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channelInfo *info;
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/* Find the sound. * /
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unsigned i;
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for(i = 0; i < sounds.size(); ++i)
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if(sounds[i]->snd == snd) break;
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if(i == sounds.size())
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{
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LOG->Trace("not stopping a sound because it's not playing");
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for (i=0; i<=size; ++i)
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if ((info=playing_channels[i])->snd == snd)
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break;
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if (i==size) {
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LOG->Trace("Not stopping a sound because it's not playing.");
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return;
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}
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delete sounds[i];
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sounds.erase(sounds.begin()+i, sounds.begin()+i+1);
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LOG->Trace("There are %D sounds playing", sounds.size());*/
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playing_channels.erase(playing_channels.begin()+i);
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SndCommand cmd;
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cmd.cmd = flushCmd;
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cmd.param1 = 0;
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cmd.param2 = 0;
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LOG->Trace("Flushing channel with song %X", reinterpret_cast<long>(snd));
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SndDoImmediate(info->channel, &cmd);
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cmd.cmd = quietCmd;
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SndDoImmediate(info->channel, &cmd);
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free_channels.push(info);
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}
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void RageSound_QT::Update(float delta) {
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#pragma unused (delta)
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/*LockMutex L(SOUNDMAN->lock);
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LockMutex L(SOUNDMAN->lock);
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vector<sound *>snds = sounds;
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for (unsigned i = 0; i < snds.size(); ++i) {
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if (!sounds[i]->stopping)
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vector<channelInfo *> playing = playing_channels;
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int size = playing.size();
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for (int i=0; i<size; ++i) {
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channelInfo *info = playing[i];
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if (info->stopping != 0)
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continue;
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if (GetPosition(snds[i]->snd) < sounds[i]->flush_pos)
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if (GetPosition(info->snd) < info->flush_pos)
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continue;
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snds[i]->snd->StopPlaying();
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}*/
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info->snd->StopPlaying();
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}
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}
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int RageSound_QT::GetPosition(const RageSound *snd) const {
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#pragma unused (snd)
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/*TimeRecord tr;
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ClockGetTime(clock, &tr);
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UInt64 temp = tr.value.hi;
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temp <<= 32;
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temp |= tr.value.lo;
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double d = static_cast<double>(temp)/tr.scale*freq;
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temp = static_cast<UInt64>(d);
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return static_cast<UInt32>(temp % 0x00000000FFFFFFFFLL);*/
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LockMutex L(SOUNDMAN->lock);
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TimeRecord tr;
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ClockGetTime(soundClock, &tr);
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UInt64 time = tr.value.hi;
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time <<= 32;
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time |= tr.value.lo;
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/* Find the info */
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int size = playing_channels.size();
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int i;
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channelInfo *info;
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for (i=0; i<size; ++i)
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if ((info = playing_channels[i])->snd == snd)
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break;
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if (i == size)
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RageException::Throw("Can't get the position of a sound that isn't playing");
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LOG->Trace("GetPosition() sound 0x%X", reinterpret_cast<long>(snd));
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time -= info->start_time; /* Now time contains the total time the sound was played. */
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time = time * freq / tr.scale; /* Now time contains the number of samples played. */
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return static_cast<int>(time % 0x00000000FFFFFFFFLL);
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}
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float RageSound_QT::GetPlayLatency() const {
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//return latency;
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/* Pascal code from SoundManager docs.
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FUNCTION MyCanPlayMultiChannels: Boolean;
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VAR
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||||
myResponse: LongInt;
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||||
myResult: Boolean;
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myErr: OSErr;
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||||
myVersion: NumVersion;
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BEGIN
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myResult := FALSE;
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||||
myVersion := SndSoundManagerVersion;
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myErr := Gestalt(gestaltSoundAttr, myResponse);
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IF myVersion.majorRev >= 3 THEN
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IF (myErr = noErr) AND (BTst(myResponse, gestaltMultiChannels)) THEN
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||||
myResult := TRUE
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||||
ELSE
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||||
BEGIN
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||||
myErr := Gestalt(gestaltHardwareAttr, myResponse);
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||||
IF (myErr = noErr) AND (BTst(myResponse, gestaltHasASC)) THEN
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||||
myResult := TRUE
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||||
END;
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||||
MyCanPlayMultiChannels := myResult;
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||||
END;
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||||
*/
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||||
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||||
bool RageSound_QT::CanPlayMultiChannels(){
|
||||
register long response;
|
||||
register OSErr err;
|
||||
NumVersion version;
|
||||
register bool result;
|
||||
|
||||
result = false;
|
||||
version = SndSoundManagerVersion();
|
||||
err = Gestalt(gestaltSoundAttr, &response);
|
||||
if (version.majorRev >= 3){
|
||||
if((err == noErr) && (response & gestaltMultiChannels == gestaltMultiChannels))
|
||||
result = true;
|
||||
} else {
|
||||
err = Gestalt(gestaltHardwareAttr, &response);
|
||||
if ((err == noErr) && (response & gestaltHasASC == gestaltHasASC))
|
||||
result = true;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
@@ -25,26 +25,17 @@ namespace QT {
|
||||
|
||||
class RageSound_QT: public RageSoundDriver {
|
||||
private:
|
||||
struct sound {
|
||||
RageSound *snd;
|
||||
bool stopping;
|
||||
int flush_pos;
|
||||
sound() { snd=NULL; stopping=false; flush_pos=0; }
|
||||
};
|
||||
|
||||
vector<sound *> sounds;
|
||||
QT::ComponentInstance clock;
|
||||
QT::ComponentInstance soundOutput;
|
||||
QT::SndChannelPtr channel;
|
||||
int last_pos;
|
||||
float latency;
|
||||
|
||||
bool CanPlayMultiChannels();
|
||||
|
||||
protected:
|
||||
virtual void StartMixing(RageSound *snd);
|
||||
virtual void StopMixing(RageSound *snd);
|
||||
virtual int GetPosition(const RageSound *snd) const;
|
||||
virtual void Update (float delta);
|
||||
virtual float GetPlayLatency() const;
|
||||
virtual float GetPlayLatency() const { return latency; }
|
||||
|
||||
public:
|
||||
RageSound_QT();
|
||||
|
||||
Reference in New Issue
Block a user