clean up Fonts and Numbers names

This commit is contained in:
Chris Danford
2003-03-30 18:12:57 +00:00
parent 4d7fd44f8a
commit 214c2b67af
68 changed files with 1090 additions and 316 deletions
+2 -2
View File
@@ -117,7 +117,7 @@ ScreenSelectMusic::ScreenSelectMusic()
this->AddChild( &m_GrooveRadar );
m_textSongOptions.LoadFromFont( THEME->GetPathTo("Fonts","normal") );
m_textSongOptions.LoadFromFont( THEME->GetPathTo("Fonts","Common normal") );
this->AddChild( &m_textSongOptions );
this->AddChild( &m_MusicWheel );
@@ -154,7 +154,7 @@ ScreenSelectMusic::ScreenSelectMusic()
m_sprHighScoreFrame[p].SetState( p );
this->AddChild( &m_sprHighScoreFrame[p] );
m_textHighScore[p].LoadFromNumbers( THEME->GetPathTo("Numbers","ScreenSelectMusic score numbers") );
m_textHighScore[p].LoadFromNumbers( THEME->GetPathTo("Numbers","ScreenSelectMusic score") );
m_textHighScore[p].EnableShadow( false );
m_textHighScore[p].SetDiffuse( PlayerToColor(p) );
this->AddChild( &m_textHighScore[p] );