clean up Fonts and Numbers names
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@@ -11,7 +11,7 @@ float g_TweenInTime, g_TweenOutTime;
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LyricDisplay::LyricDisplay()
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{
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m_textLyrics.LoadFromFont( THEME->GetPathTo("Fonts","normal") );
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m_textLyrics.LoadFromFont( THEME->GetPathTo("Fonts","Common normal") );
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m_textLyrics.SetDiffuse( RageColor(1,1,1,1) );
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this->AddChild(&m_textLyrics);
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