fix Windows compile
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@@ -10,6 +10,7 @@
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#include "PrefsManager.h"
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#include "RageDisplay.h"
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#include "AnnouncerManager.h"
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#include "SDL_utils.h"
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RageSounds *SOUND = NULL;
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@@ -262,7 +263,7 @@ int MusicThread_start( void *p )
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{
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while( !g_Shutdown )
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{
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usleep(10000);
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SDL_Delay( 10 );
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StartQueuedSounds();
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}
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