cleanup
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@@ -21,11 +21,6 @@ void ReadGamePrefsFromDisk( bool bSwitchToLastPlayedGame=true );
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void SaveGamePrefsToDisk();
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void ChangeCurrentGame( Game g );
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void ProcessArgsFirst(int argc, char ** argv);
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//First wave of arguements, before display actually loads
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void ProcessArgsSecond(int argc, char ** argv);
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//Second wave of arguements, after display loads
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// If successful, return filename of screenshot in sDir, else return ""
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CString SaveScreenshot( CString sDir, bool bSaveCompressed, bool bMakeSignature, int iIndex = -1 );
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