add metric to enable/disable name blacklist

This commit is contained in:
Chris Danford
2005-04-03 06:48:26 +00:00
parent 134cdb4451
commit 2017e310ef
2 changed files with 27 additions and 21 deletions
+24 -21
View File
@@ -42,7 +42,9 @@
GameState* GAMESTATE = NULL; // global and accessable from anywhere in our program
#define CHARACTERS_DIR "Characters/"
#define NAMES_BLACKLIST_FILE "Data/NamesBlacklist.dat"
#define NAME_BLACKLIST_FILE "Data/NamesBlacklist.dat"
ThemeMetric<bool> USE_NAME_BLACKLIST("GameState","UseNameBlacklist");
GameState::GameState() :
m_PreferredCourseDifficulty( MESSAGE_EDIT_PREFERRED_COURSE_DIFFICULTY_P1_CHANGED ),
@@ -1604,29 +1606,30 @@ bool GameState::AnyPlayerHasRankingFeats() const
void GameState::StoreRankingName( PlayerNumber pn, CString name )
{
//
// Filter swear words from name
//
name.MakeUpper();
RageFile file;
if( file.Open(NAMES_BLACKLIST_FILE) )
{
CString line;
while (!file.AtEOF())
{
if( file.GetLine( line ) == -1 )
{
LOG->Warn( "Error reading \"%s\": %s", NAMES_BLACKLIST_FILE, file.GetError().c_str() );
break;
}
line.MakeUpper();
if( !line.empty() && name.Find(line) != -1 ) // name contains a bad word
if( USE_NAME_BLACKLIST )
{
RageFile file;
if( file.Open(NAME_BLACKLIST_FILE) )
{
CString line;
while (!file.AtEOF())
{
LOG->Trace( "entered '%s' matches blacklisted item '%s'", name.c_str(), line.c_str() );
name = "";
break;
if( file.GetLine( line ) == -1 )
{
LOG->Warn( "Error reading \"%s\": %s", NAME_BLACKLIST_FILE, file.GetError().c_str() );
break;
}
line.MakeUpper();
if( !line.empty() && name.Find(line) != -1 ) // name contains a bad word
{
LOG->Trace( "entered '%s' matches blacklisted item '%s'", name.c_str(), line.c_str() );
name = "";
break;
}
}
}
}