log background loads

This commit is contained in:
Glenn Maynard
2005-07-29 04:08:33 +00:00
parent 99f720f6ab
commit 1fd5a40e92
+1
View File
@@ -537,6 +537,7 @@ void ScreenManager::PrepareScreen( const CString &sScreenName )
// any common textures loaded.
if( pNewBGA == NULL )
{
LOG->Trace( "Loading screen background \"%s\"", sNewBGA.c_str() );
Actor *pActor = ActorUtil::MakeActor( sNewBGA );
pActor->SetName( sNewBGA );
g_vPreparedBackgrounds.push_back( pActor );