Add mines transform

This commit is contained in:
Chris Danford
2003-08-10 10:12:50 +00:00
parent 1e514c1c51
commit 1f8a45cbee
11 changed files with 59 additions and 15 deletions
+4 -2
View File
@@ -29,13 +29,14 @@ public:
void Load( int iColNum, PlayerNumber pn );
void DrawTap( const int iCol, const float fBeat, const bool bOnSameRowAsHoldStart, const bool bIsAddition, const float fPercentFadeToFail, const float fLife = 1 );
void DrawHold( const HoldNote& hn, const bool bActive, const float fLife, const float fPercentFadeToFail, bool bDrawGlowOnly = false );
void DrawTap( int iCol, float fBeat, bool bOnSameRowAsHoldStart, bool bIsAddition, bool bIsMine, float fPercentFadeToFail, float fLife = 1 );
void DrawHold( const HoldNote& hn, bool bActive, float fLife, float fPercentFadeToFail, bool bDrawGlowOnly = false );
protected:
void SetActiveFrame( float fNoteBeat, Actor &actorToSet, float fAnimationLengthInBeats, bool bVivid, bool bNoteColor );
Actor *GetTapNoteActor( float fNoteBeat );
Actor *GetTapAdditionActor( float fNoteBeat );
Actor *GetTapMineActor( float fNoteBeat );
Actor *GetHoldHeadActor( float fNoteBeat, bool bActive );
Actor* GetHoldTailActor( float fNoteBeat, bool bActive );
Sprite *GetHoldTopCapSprite( float fNoteBeat, bool bActive );
@@ -56,6 +57,7 @@ protected:
Actor* m_pTapNote[NOTE_COLOR_IMAGES];
Actor* m_pTapAddition;
Actor* m_pTapMine;
Actor* m_pHoldHeadActive[NOTE_COLOR_IMAGES];
Actor* m_pHoldHeadInactive[NOTE_COLOR_IMAGES];
Sprite m_sprHoldTopCapActive[NOTE_COLOR_IMAGES];