reload banner cache on reload songs
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@@ -168,7 +168,7 @@ void BannerCache::UnloadAllBanners()
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BannerCache::BannerCache()
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{
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BannerData.ReadFile( BANNER_CACHE_INDEX ); // don't care if this fails
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ReadFromDisk();
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}
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BannerCache::~BannerCache()
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@@ -176,6 +176,11 @@ BannerCache::~BannerCache()
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UnloadAllBanners();
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}
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void BannerCache::ReadFromDisk()
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{
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BannerData.ReadFile( BANNER_CACHE_INDEX ); // don't care if this fails
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}
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struct BannerTexture: public RageTexture
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{
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unsigned m_uTexHandle;
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@@ -20,6 +20,7 @@ class BannerCache
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public:
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BannerCache();
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~BannerCache();
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void ReadFromDisk();
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RageTextureID LoadCachedBanner( RString BannerPath );
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void CacheBanner( RString BannerPath );
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