fix crash
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@@ -564,6 +564,7 @@ void BGAnimationLayer::LoadFromIni( CString sAniDir, CString sLayer )
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{
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const IniFile::key *key = ini.GetKey( sLayer );
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if( key )
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for( IniFile::key::const_iterator i = key->begin();
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i != key->end(); ++i)
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{
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