Include the index of which a wheel item was drawn as a parameter for additional control when scripting themes via lua.

This commit is contained in:
Andrew Livy
2009-04-28 21:44:03 +00:00
parent 7c7724205f
commit 1dd374f53f
7 changed files with 12 additions and 10 deletions
+1 -1
View File
@@ -32,7 +32,7 @@ void WheelItemBase::Load( RString sType )
m_colorLocked = RageColor(0,0,0,0);
}
void WheelItemBase::LoadFromWheelItemData( const WheelItemBaseData* pWID, int iIndex, bool bHasFocus )
void WheelItemBase::LoadFromWheelItemData( const WheelItemBaseData* pWID, int iIndex, bool bHasFocus, int iDrawIndex )
{
ASSERT( pWID != NULL );
m_pData = pWID;