Move m_sprExplanation below m_sprBannerFrame. This should be

possible to do with draw order metrics, but we don't actually run OnCommand
in here ...
This commit is contained in:
Glenn Maynard
2004-08-25 00:18:51 +00:00
parent af69d4ddb7
commit 1d6a9296e3
+5 -5
View File
@@ -108,6 +108,11 @@ ScreenSelectMusic::ScreenSelectMusic( CString sClassName ) : ScreenWithMenuEleme
SET_XY( m_sprBannerMask );
this->AddChild( &m_sprBannerMask );
m_sprExplanation.Load( THEME->GetPathG(m_sName,"explanation") );
m_sprExplanation->SetName( "Explanation" );
SET_XY( m_sprExplanation );
this->AddChild( m_sprExplanation );
// this is loaded SetSong and TweenToSong
m_Banner.SetName( "Banner" );
m_Banner.SetZTestMode( ZTEST_WRITE_ON_PASS ); // do have to pass the z test
@@ -120,11 +125,6 @@ ScreenSelectMusic::ScreenSelectMusic( CString sClassName ) : ScreenWithMenuEleme
SET_XY( m_sprBannerFrame );
this->AddChild( m_sprBannerFrame );
m_sprExplanation.Load( THEME->GetPathG(m_sName,"explanation") );
m_sprExplanation->SetName( "Explanation" );
SET_XY( m_sprExplanation );
this->AddChild( m_sprExplanation );
m_BPMDisplay.SetName( "BPMDisplay" );
m_BPMDisplay.Load();
SET_XY( m_BPMDisplay );