turns out --game has problems. also update common

This commit is contained in:
AJ Kelly
2010-07-19 20:05:11 -05:00
parent 0d2e98ec95
commit 1d47332cb1
3 changed files with 2 additions and 9 deletions
+1 -1
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@@ -16,7 +16,7 @@ sm-ssc v1.0 Release Candidate 2 | 201007xx
20100719 20100719
-------- --------
* Add --game= command line argument. (e.g. --game=kb7, --game=dance) *
20100718 20100718
-------- --------
+1
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@@ -1,5 +1,6 @@
[NoteDisplay] [NoteDisplay]
DrawHoldHeadForTapsOnSameRow=1 DrawHoldHeadForTapsOnSameRow=1
AnimationIsBeatBased=1
TapNoteAnimationLength=1 TapNoteAnimationLength=1
TapMineAnimationLength=1 TapMineAnimationLength=1
TapLiftAnimationLength=1 TapLiftAnimationLength=1
-8
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@@ -1147,14 +1147,6 @@ int main(int argc, char* argv[])
INPUTFILTER = new InputFilter; INPUTFILTER = new InputFilter;
INPUTMAPPER = new InputMapper; INPUTMAPPER = new InputMapper;
RString argGame;
if( GetCommandlineArgument( "game",&argGame) )
{
const Game *g = GAMEMAN->StringToGame(argGame);
if( g && g != GAMESTATE->GetCurrentGame() )
GAMESTATE->SetCurGame(g);
}
StepMania::ChangeCurrentGame( GAMESTATE->GetCurrentGame() ); StepMania::ChangeCurrentGame( GAMESTATE->GetCurrentGame() );
INPUTQUEUE = new InputQueue; INPUTQUEUE = new InputQueue;