turns out --game has problems. also update common
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@@ -1147,14 +1147,6 @@ int main(int argc, char* argv[])
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INPUTFILTER = new InputFilter;
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INPUTMAPPER = new InputMapper;
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RString argGame;
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if( GetCommandlineArgument( "game",&argGame) )
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{
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const Game *g = GAMEMAN->StringToGame(argGame);
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if( g && g != GAMESTATE->GetCurrentGame() )
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GAMESTATE->SetCurGame(g);
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}
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StepMania::ChangeCurrentGame( GAMESTATE->GetCurrentGame() );
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INPUTQUEUE = new InputQueue;
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