Update project file to include more header paths. Also add global.cpp

This commit is contained in:
Steve Checkoway
2004-02-26 11:49:33 +00:00
parent a31a721ded
commit 1d35460d1e
@@ -897,7 +897,7 @@
GCC_USE_GCC3_PFE_SUPPORT = NO;
GCC_WARN_FOUR_CHARACTER_CONSTANTS = NO;
GCC_WARN_UNKNOWN_PRAGMAS = NO;
HEADER_SEARCH_PATHS = "/usr/include \"$(SYSTEM_LIBRARY_DIR)/Frameworks/CoreServices.framework/Versions/A/Frameworks/CarbonCore.framework/Versions/A/Headers\" ../src \"$(BUILD_DIR)/StepMania.app/Contents/Frameworks/SDL_image.framework/Headers\" \"$(BUILD_DIR)/StepMania.app/Contents/Frameworks/SDL.framework/Headers\" \"$(BUILD_DIR)/StepMania.app/Contents/Frameworks/jpeg62.framework/Headers\"";
HEADER_SEARCH_PATHS = "/usr/include \"$(SYSTEM_LIBRARY_DIR)/Frameworks/CoreServices.framework/Versions/A/Frameworks/CarbonCore.framework/Versions/A/Headers\" ../src \"$(BUILD_DIR)/StepMania.app/Contents/Frameworks/SDL_image.framework/Headers\" \"$(BUILD_DIR)/StepMania.app/Contents/Frameworks/SDL.framework/Headers\" \"$(BUILD_DIR)/StepMania.app/Contents/Frameworks/jpeg62.framework/Headers\" \"$(BUILD_DIR)/StepMania.app/Contents/Frameworks/lua.framework/Headers\" \"$(BUILD_DIR)/StepMania.app/Contents/Frameworks/ffmpeg.framework/Headers\" \"$(BUILD_DIR)/StepMania.app/Contents/Frameworks/mad.framework/Headers\"";
INFOPLIST_FILE = "Info-StepMania.plist";
INSTALL_PATH = "$(HOME)/Applications";
LIBRARY_SEARCH_PATHS = /usr/lib;
@@ -3168,6 +3168,7 @@
AA4E8F7805E609100091C1A8,
AA4E8F7A05E609100091C1A8,
AA996D9805E9ED34008CA159,
AAA71EA105EE154E00D2E8FF,
);
isa = PBXSourcesBuildPhase;
runOnlyForDeploymentPostprocessing = 0;
@@ -9928,6 +9929,7 @@
};
AA6EFE6A04770D01005F316C = {
children = (
AAA71EA005EE154E00D2E8FF,
AA1DCB6004A4872700D02EE9,
AA6EFE6004770CF7005F316C,
AA272BFB04CB779F00D02EE9,
@@ -12243,6 +12245,20 @@
refType = 0;
sourceTree = "<absolute>";
};
AAA71EA005EE154E00D2E8FF = {
fileEncoding = 30;
isa = PBXFileReference;
lastKnownFileType = sourcecode.cpp.cpp;
path = global.cpp;
refType = 4;
sourceTree = "<group>";
};
AAA71EA105EE154E00D2E8FF = {
fileRef = AAA71EA005EE154E00D2E8FF;
isa = PBXBuildFile;
settings = {
};
};
AAA983CA04B9060A00D02EE9 = {
fileEncoding = 30;
isa = PBXFileReference;