Yeah, BPM segments, big one :D

This commit is contained in:
Thai Pangsakulyanont
2011-05-31 23:41:39 +07:00
parent 714427f154
commit 1d2dd19ab1
14 changed files with 150 additions and 135 deletions
+1 -1
View File
@@ -222,7 +222,7 @@ bool ScreenSyncOverlay::OverlayInput( const InputEventPlus &input )
if( GAMESTATE->m_pCurSong != NULL )
{
BPMSegment& seg = GAMESTATE->m_pCurSong->m_SongTiming.GetBPMSegmentAtBeat( GAMESTATE->m_Position.m_fSongBeat );
seg.m_fBPS += fDelta;
seg.SetBPS( seg.GetBPS() + fDelta );
}
}
break;