Update aliases.

This commit is contained in:
Glenn Maynard
2003-09-27 23:31:42 +00:00
parent fdf2a4e2ed
commit 1cc709407e
3 changed files with 34 additions and 54 deletions
+18 -7
View File
@@ -309,6 +309,23 @@ Screen* Screen::Create( CString sClassName )
if( !sClassName.CompareNoCase("ScreenWarning") )
sClassName = "ScreenAttract@ScreenWarning";
if( !sClassName.CompareNoCase("ScreenEvaluationStage") )
sClassName = "ScreenEvaluation@ScreenEvaluationStage";
if( !sClassName.CompareNoCase("ScreenEvaluationSummary") )
sClassName = "ScreenEvaluation@ScreenEvaluationSummary";
if( !sClassName.CompareNoCase("ScreenEvaluationNonstop") )
sClassName = "ScreenEvaluation@ScreenEvaluationNonstop";
if( !sClassName.CompareNoCase("ScreenEvaluationOni") )
sClassName = "ScreenEvaluation@ScreenEvaluationOni";
if( !sClassName.CompareNoCase("ScreenEvaluationEndless") )
sClassName = "ScreenEvaluation@ScreenEvaluationEndless";
if( !sClassName.CompareNoCase("ScreenEvaluationEndless") )
sClassName = "ScreenEvaluation@ScreenEvaluationEndless";
if( !sClassName.CompareNoCase("ScreenEvaluationBattle") )
sClassName = "ScreenEvaluation@ScreenEvaluationBattle";
if( !sClassName.CompareNoCase("ScreenEvaluationRave") )
sClassName = "ScreenEvaluation@ScreenEvaluationRave";
/* "ScreenCompany@ScreenOtherCompany" loads ScreenCompany with the
* asset "ScreenOtherCompany", so (if it supports it) it'll use
* metric, graphic, etc. names starting with "ScreenOtherCompany". */
@@ -331,13 +348,7 @@ Screen* Screen::Create( CString sClassName )
IF_RETURN( ScreenCaution );
IF_RETURN( ScreenEdit );
IF_RETURN( ScreenEditMenu );
IF_RETURN( ScreenEvaluationStage );
IF_RETURN( ScreenEvaluationSummary );
IF_RETURN( ScreenEvaluationNonstop );
IF_RETURN( ScreenEvaluationOni );
IF_RETURN( ScreenEvaluationEndless );
IF_RETURN( ScreenEvaluationBattle );
IF_RETURN( ScreenEvaluationRave );
IF_RETURN( ScreenEvaluation );
IF_RETURN( ScreenEz2SelectPlayer );
IF_RETURN( ScreenGameOver );
IF_RETURN( ScreenGameplay );