add CourseDifficulty, use it instead of a bDifficult flag
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@@ -94,7 +94,7 @@ void GameState::Reset()
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m_bJukeboxUsesModifiers = false;
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m_iCurrentStageIndex = 0;
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m_bAllow2ndExtraStage = true;
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m_bDifficultCourses = false;
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m_CourseDifficulty = COURSE_DIFFICULTY_REGULAR;
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m_BeatToNoteSkinRev = 0;
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NOTESKIN->RefreshNoteSkinData( GAMESTATE->m_CurGame );
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