added MAX-style options navigation and moved more constants into theme metrics

This commit is contained in:
Chris Danford
2002-09-04 03:49:08 +00:00
parent 1e6faf12a6
commit 1c90b8236f
68 changed files with 545 additions and 415 deletions
+5 -5
View File
@@ -242,7 +242,7 @@ void ScreenSelectStyle5th::HandleScreenMessage( const ScreenMessage SM )
}
}
void ScreenSelectStyle5th::MenuLeft( PlayerNumber p )
void ScreenSelectStyle5th::MenuLeft( PlayerNumber pn )
{
if( m_iSelection == 0 ) // can't go left any further
return;
@@ -255,7 +255,7 @@ void ScreenSelectStyle5th::MenuLeft( PlayerNumber p )
}
void ScreenSelectStyle5th::MenuRight( PlayerNumber p )
void ScreenSelectStyle5th::MenuRight( PlayerNumber pn )
{
if( m_iSelection == NUM_DANCE_STYLES-1 ) // can't go right any further
return;
@@ -267,10 +267,10 @@ void ScreenSelectStyle5th::MenuRight( PlayerNumber p )
AfterChange();
}
void ScreenSelectStyle5th::MenuStart( PlayerNumber p )
void ScreenSelectStyle5th::MenuStart( PlayerNumber pn )
{
GAMESTATE->m_CurStyle = Style( m_iSelection );
GAMESTATE->m_MasterPlayerNumber = p;
GAMESTATE->m_MasterPlayerNumber = pn;
CString sCurStyleName = GAMESTATE->GetCurrentStyleDef()->m_szName;
sCurStyleName.MakeLower();
@@ -287,7 +287,7 @@ void ScreenSelectStyle5th::MenuStart( PlayerNumber p )
m_soundSelect.PlayRandom();
}
void ScreenSelectStyle5th::MenuBack( PlayerNumber p )
void ScreenSelectStyle5th::MenuBack( PlayerNumber pn )
{
MUSIC->Stop();