added MAX-style options navigation and moved more constants into theme metrics
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@@ -1364,10 +1364,10 @@ void ScreenGameplay::TweenOffScreen()
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}
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void ScreenGameplay::ShowOniGameOver( PlayerNumber p )
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void ScreenGameplay::ShowOniGameOver( PlayerNumber pn )
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{
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m_sprOniGameOver[p].SetDiffuse( D3DXCOLOR(1,1,1,1) );
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m_sprOniGameOver[p].BeginTweening( 0.5f, Actor::TWEEN_BOUNCE_END );
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m_sprOniGameOver[p].SetTweenY( CENTER_Y );
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m_sprOniGameOver[p].SetEffectBobbing( D3DXVECTOR3(0,6,0), 4 );
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m_sprOniGameOver[pn].SetDiffuse( D3DXCOLOR(1,1,1,1) );
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m_sprOniGameOver[pn].BeginTweening( 0.5f, Actor::TWEEN_BOUNCE_END );
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m_sprOniGameOver[pn].SetTweenY( CENTER_Y );
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m_sprOniGameOver[pn].SetEffectBobbing( D3DXVECTOR3(0,6,0), 4 );
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}
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